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Fire Dominion Uriel
Fire Dominion Uriel is one of the most valuable subs a Fire team can pull from the REM.
Fire teams usually lack in RCV (thanks, Gigas...), but Uriel's is very solid. He shares color-typing with red-team fixture Gigas the Great, and his orb change - which produces both fire orbs and hearts - is both offensively and defensively powerful. What's more, his active skill is very easily skilled-up in Mystic Fr. Dragon, where evolved Beast of the Labyrinth, Minotaur drop 100% of the time on Legend difficulty. (Unevolved Minotaur also drop from those dungeons, and can be obtained from the PAL machine, but the XP and evo materials are fairly expensive for a 20% chance at a skill up.)
Uriel's leader skill is 2x HP and RCV for Fire types, much like Snow Globe Dragon Rouge, enabling some impressively tank-y fire teams. This isn't all that useful in the long run due to such a team's tepid offense, but it can make the Expert levels of Wednesday Dungeon and Friday Dungeon very easy. It's usually a better option to pair Uriel with Freyr, the Blazing Swordsman or War Deity of Fury, Ares, if he's one of your main leaders.
Finally, Uriel has some outstanding Awoken skills, featuring both Skill Boost and Enhanced Fire Att. - enough to earn him a valuable place even on skill-intensive Martial God-Emperor, Yamato Takeru teams.
For New Players
Because of his lack of offensive punch, Uriel is not the best starter, though he's solidly in the "Acceptable" tier. If you pull him as a starter, you should see how you do on your next pull; his leader skill is good enough to get you through some hard content early on, once evolved. He's not capable of handling most higher-tier Descended content, however, and starts to lag mid- to late-game.
Uriel is one of the archangels of post-Exilic Rabbinic tradition, as well as certain Christian traditions.